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Tommy Hanusa Games
Game Designer and Scripter
Awkward Date
So, where do you want to sit? Don't take too long! THINK FAST! OH NO! SHE THINKS YOU'RE STUPID!!! QUICK, SAY ANYTHING!
Awkward Date
So, where do you want to sit? Don't take too long! THINK FAST! OH NO! SHE THINKS YOU'RE STUPID!!! QUICK, SAY ANYTHING!
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Summary
Awkward Conversation is a spiritual successor of my conversation game that I did for a game jam. This time it's in Unity as opposed to DigiPen's proprietary engine. Originally it was done for a class in narrative design in games, but I have continued to take it further since the end of the class. While I conceived several awkward scenarios in dialog tree tools; I eventually settled on the scariest idea I could think of, a first date with a girl who is only kind of, sort of, maybe into you, I guess. There was just something about the slice of life moment the game was representing that just seemed interesting and scary to do.
Awkward Conversation
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