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Summary

Awkward Conversation is a spiritual successor of my conversation game that I did for a game jam. This time it's in Unity as opposed to DigiPen's proprietary engine. Originally it was done for a class in narrative design in games, but I have continued to take it further since the end of the class. While I conceived several awkward scenarios in dialog tree tools; I eventually settled on the scariest idea I could think of, a first date with a girl who is only kind of, sort of, maybe into you, I guess. There was just something about the slice of life moment the game was representing that just seemed interesting and scary to do.

Awkward Conversation

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