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Tommy Hanusa Games
Game Designer and Scripter
This level was made by another designer and was our first fun level. It served as a sort of base-line for all other levels.
1/11
Summary
A first person puzzle platformer where the player acquires powers from the environment to solve puzzles and manipulate the world. I was on a team of 14 people and worked with a group of two other designers doing scripting (Lua) and level design (custom editor). The engine was built from scratch in C++. The design team prototyped in other engines before going to the custom engine to build the final game.
Evac
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