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Tommy Hanusa Games
Game Designer and Scripter
First level
This was out first level that we were able to bring to a proof of concept.
Concept 1
We really nailed our concept art (at least I think we did).
Concept 2
Stained glass was a major visual element that we were going to explore... so many interesting ideas!
First level
This was out first level that we were able to bring to a proof of concept.
1/3
Summary
Luminae was a senior project going to be an exploration of the themes of light and dark through a 2.5D puzzle platformer. Our team took it to a prototype before it ended up being canceled. This was a 17 person team comprised of designers, programmers, and some amazing artists. We were using Unity 3d as a game engine.
Luminae
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